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Sprites touching each other on near position.


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I'm looking for way how to check distance between two sprites based on their borders not anchors.

 update: function(){        var self = this;        if(this.dragging){            this.tileGroup.forEach(function(tile){                var distance = self.game.physics.arcade.distanceBetween(self.draggedTile, tile);                if ( distance < 85 && distance > 75 ) {                    console.log(distance);                }            });        }    }

this will check distance between anchors of dragged tile and other tiles but not based on their shape.

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