Antialiasing for graphics in a rendertexture in webGL

Recommended Posts

Have you seen that Pixi v3 has a FXAA filter integrated? Or do you need it for v2 to use it in Phaser? I never used it so I don't know about details with render texture.


Regards George

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.