Ruprect99 Posted August 4, 2015 Share Posted August 4, 2015 Hi Everyone, This is my first post and I'm new to babylon.js. I'm trying to develop a proof of concept for a building modelling tool, so I've knocked up a model in sketchup and exported it using blender to a babylon js file. I'm hoping to get a kind of glassy x-ray effect a like you can see here: http://www.dreamstime.com/stock-image-house-3d-rendered-blue-image16320661 So far I've managed just by setting the alpha channel to get what you can see in the picture, but it is somewhat lacking!! What do I need to make it really pop out and look like the provided link? more detail around the doors/ windows would help, but I seem to be missing outlines and that glassy look. Also just setting it to wireframe looked quite good, but the large expanses like the roof lack definition. I guess to get a good representation in wireframe mode I would need to split the large expanses up into smaller areas? Any thoughts or ideas would be most welcome. Thanks very much Quote Link to comment Share on other sites More sharing options...
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