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P2 physics - choosing values for properties like gravity


GameDemon
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I'm a newbie and have been testing out P2 physics and following the examples on the Phaser site. I can see properties like physics.p2.gravity, body.mass, restitution etc. Are there any guides for setting up these various properties and how they affect the feel of the world? Are the values based on real-world units?

 

Thanks in advance

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