ZoorSteelchest Posted August 14, 2015 Share Posted August 14, 2015 Hello, I got a wired error in the new phaser version.Since I need the maxWidth option for the text, I was forced to upgrade to the newest version, which, got some wired other bugs on my game. First of all, this was working fine in 2.3.0.Its using a xml(fnt) font to write the numbers via BitmapText.Sadly just on canvas, a few digits cannot be drawn. Its fine in webGL. Please see the screenshot attached.The missing digit is a random one before the dot. The only digit which is working is zero. Anyone also experienced this issue?Anyone found a solution yes? Best Regards,Zoor Link to comment Share on other sites More sharing options...
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