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Animation and action delays


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Hi guys, I'm trying to make my game in a way that if I press on  space (my shoot button), I will play an animation (sprite sheet) and when it's done animating once, it stops the animation, and then after a time delay, be able to release the bullet.


Right now, I'm using object.play('animation'), and my game really needs fixing (eg. the animation only plays when I hold on space instead of simply pressing space, and the bullet is released immediately.

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