Flomotion Posted September 3, 2015 Share Posted September 3, 2015 Hi all, I'd like to know if anyone knows how to determine if a 3D point is out of range from the camera view. I'm making 2D labels on top of a 3D model. And it all works nice but when camera is 180 to the object, the 2D labels appear back on the canvas. I based what I'm doing on this example by Wingnut. http://playground.babylonjs.com/#1HLSBC%234 You'll see the menu's floating by if you zoom a bit closer to the red sphere and make a box float behind you. So to prevent that from happening.. my question again: I'd like to know if anyone knows how to determine if a 3D point is out of range from the camera view? :-) Floris jahanzaib 1 Quote Link to comment Share on other sites More sharing options...
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