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A sprite that stays locked to the bottom right of the screen?


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Hi I'm trying to implement a bounding box in the bottom right of my screen. However my camera follows my player and it offsets everything. When I debug the bounding box it renders, but won't stay in the  bottom right of the screen.


Is there someway to get the offset of the camera or world so I can keep the bounding box in the same part of the screen?

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