Jump to content

I want a gameover function to run when a physics body touches this.physics.p2.walls.bottom


kriket
 Share

Recommended Posts

I want a gameover function to run when a physics body touches this.physics.p2.walls.bottom. In arcade physics, this can be accomplished by "Touching". But how do I achieve this in P2. The only function I found that did anything similar was "onBeginContact" but that won't work with just the bottom wall alone. 

 

So is there something like this built-in p2 like it is in arcade? Looked at docs for 15 mins but still looking for help.

 

 

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...