Ahiru Posted September 9, 2015 Share Posted September 9, 2015 2 Questions for this one: http://playground.babylonjs.com/#1QT5RS 1. It seems the procedural Textures take a lot of FPS, even they are not shown in Frustum or even if they are not attached to any Mesh? Is there a possibility to switch them off manually if they are not needed (not shown by any camera?) 2. How would I let a sun shine from inside? Do I always need external lights to let them shine? I tried material.emmisiveTexture and color, but that does not work if I don't use some external light to shine at the sun from outside. Quote Link to comment Share on other sites More sharing options...
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