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No world borders?


phreaknation
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So I have a question. Is there a way to basically not have the camera stop by the world borders? Is there a way to disable the world borders or something? Basically I have a HUGE world map that I basically want players to free roam in. I do not want to load the entire map in but rather have the map load and render in as needed. The bad part is that the map data is coming from google maps so there is no real left or right.

 

If you could help me solve this by disabling the world map border, or even some other method that would be awesome. I have thought about shifting the map its self but that might take some hefty render cycles to move the map and entities in the map

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        this.world.bounds.x = -Infinity;       
this.world.bounds.y = -Infinity;
        this.world.bounds.width = Infinity;
        this.world.bounds.height = Infinity;
        this.camera.bounds.x = -Infinity;
        this.camera.bounds.y = -Infinity;
        this.camera.bounds.width = Infinity;
        this.camera.bounds.height = Infinity;

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Gave that a shot and it actually breaks the game entirely. At least the world bounds. The particle generator which I use for weather effects only goes down the Y axis and ignores the X. However I just used the camera bounds and it seems that might work I just need to fix my hotbox to work with negative numbers

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