kriket Posted September 15, 2015 Share Posted September 15, 2015 Had a look at this https://github.com/tonistiigi/audiosprite but its giving me errors on ubuntu. Tried several commands to no avail. Always get the following error.sudo audiosprite -o mygamesound gold_carts.wav single_nugget.mp3sudo audiosprite gold_carts.wav single_nugget.mp3sudo audiosprite --output mygamesound gold_carts.wav single_nugget.mp3sudo audiosprite mygamesound /home/prince/Desktop/explosion_5.wav /home/prince/Desktop/Win_GameOver.mp3sudo audiosprite --output mygamesound /home/prince/Desktop/explosion_5.wav /home/prince/Desktop/Win_GameOver.mp3sudo audiosprite -o mygamesound /home/prince/Desktop/explosion_5.wav /home/prince/Desktop/Win_GameOver.mp3 events.js:72 throw er; // Unhandled 'error' event ^Error: spawn ENOENT at errnoException (child_process.js:1011:11) at Process.ChildProcess._handle.onexit (child_process.js:802:34)This is a time-consuming debug so instead of finding why this is happening, I was wondering if there an easy and simple audiosprite creator out there? EDIT - Tried different sound source files as well and still the same error so no issues with sound files. Link to comment Share on other sites More sharing options...
Tom Atom Posted September 15, 2015 Share Posted September 15, 2015 Hi, have you installed ffmpeg? I was solving this yesterday. If you are on windows, then you can write batch script like this:setlocalset "PATH=%path%;d:\Utils\FFMPEG\bin"audiosprite --output sfx --export mp3,ogg,m4a,wav --format createjs --bitrate 64 --samplerate 44100 --channels 1 Click.wav Explosion.wav This adds path to ffmpge\bin to your PATH environment variable only for script duration. Not sure, how to do it on Ubuntu... kriket 1 Link to comment Share on other sites More sharing options...
kriket Posted September 15, 2015 Author Share Posted September 15, 2015 Hi, have you installed ffmpeg? I was solving this yesterday. If you are on windows, then you can write batch script like this:setlocalset "PATH=%path%;d:\Utils\FFMPEG\bin"audiosprite --output sfx --export mp3,ogg,m4a,wav --format createjs --bitrate 64 --samplerate 44100 --channels 1 Click.wav Explosion.wav This adds path to ffmpge\bin to your PATH environment variable only for script duration. Not sure, how to do it on Ubuntu... I installed ffmpeg on ubuntu via npm. Am giving it a go on windows now. thanks Link to comment Share on other sites More sharing options...
digibo Posted September 23, 2015 Share Posted September 23, 2015 You can try this fork on Ubuntu https://github.com/KIvanow/audiosprite Link to comment Share on other sites More sharing options...
HappinessSam Posted June 28, 2016 Share Posted June 28, 2016 I've been trying to use this tool to create some audiosprite files but I'm having some issues. I think I have everything installed correctly and the bat file I created, based on the one above works: audiosprite --output sfx --export mp3,ogg,m4a,wav --format createjs --bitrate 64 --samplerate 44100 --channels 1 creature1.ogg creature2.ogg creature3.ogg I have quite a lot of sounds that I want to use and it's getting a bit unwieldy so I've been trying to use the javascript method based on the API usage example on the github, so var audiosprite = require('audiosprite') var files = ['creature1.ogg', 'creature2.ogg', 'creature3.ogg'] var opts = {output: 'result', export:'mp3,ogg,m4a,wav'} audiosprite(files, opts, function(err, obj) { if (err) return console.error(err) console.log(JSON.stringify(obj, null, 2)) }) but I'm getting errors: error: Error: Error adding file at C:\Users\Sam\AppData\Roaming\npm\node_modules\audiosprite\audiosprite.js:267:25 The source files, js file with the above code and the bat file are all in the same folder. I have also tried specifying the full path in the files array, but no dice. I could just keep using the bat file but I'd really prefer to work out what I am doing wrong. I feel a bit silly asking a question in a year old thread but this seems to be one of the few places discussing how to use it. Link to comment Share on other sites More sharing options...
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