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Wried Material when i use StandardMaterial


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Hello i have got wried problem with material. 
When i use:
materialOne = new BABYLON.StandardMaterial("texture1", scene);

materialOne.color = color = new BABYLON.Color3(0,0,0);

this happends (

Zrzut ekranu 2015-09-16 o 22.03.57.png


i want to chenge color of that (

Zrzut ekranu 2015-09-16 o 22.04.48.png




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