CodeIain Posted September 25, 2015 Share Posted September 25, 2015 Hi All, Am looking for some advice. Am currently working on a project the will display a mesh on a scene. this will them be projected inside a dome with a warped lens. For this to look correct when projected I need to warp the scene like this. So I was wondering is I could do this via a custom camera that would inherit from the standard Arc camera but display the scene like the above image. I have come across this project on GitHub that has a shader that warps google map images how I would want me scene to warphttp://notlion.github.io/streetview-stereographic/#o=.729,-.483,.346,.34&z=1.743&mz=18 So I was wondering is there was any tutorials or examples on how to attach a shader to a camera or scene? Any help would be great! Quote Link to comment Share on other sites More sharing options...
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