Jump to content

3ds max exporter animation problem


tihomirov
 Share

Recommended Posts

Basically, I have several meshes inside that I am importing with animation. Because some of the movement includes the same position, scale etc., they are skipped in the export. So each mesh has a different list of frames that don't synch when they are played. I wish we could use blender to solve this, but it just isn't an option.

 

>>>-- Go Noles! -;->

Link to comment
Share on other sites

This is one of the animations with just 500 frames of animation. Even with the "Do not optimize animations" option, it still does skip frames. This is actually the same issue that Luaacro is also looking into. We updated to the latest version of the exporter and it did help some, but there are still missing frames in the export, so parts of our virtual patient move while others do not. It causes this strange sliding effect.  

 

I apologize that the MAX file is so big, but it is actually the smallest animation that we have. It is ready to export for testing though, you just have to set the "Do not optimize" on the scene. 

 

http://protest.jht.com/duke/stroke/content/carl/carlLeftMCAM1.max

Link to comment
Share on other sites

That file is an idle animation. You can see the movement if you focus in on the face. Here is the camera information to focus on the face. There are bones on the face that pull the face so that it looks like face is sliding to the side. 

camera.position = new BABYLON.Vector3(-91, 53, 39);camera.target = new BABYLON.Vector3(-105.28, 55.02, 38.86);				camera.rotation = new BABYLON.Vector3(-0.02, 4.74, 0);
Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...