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Revolute Constraint - update distance between bodies


commadore65
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Hi, I'm a bit new to this and was just playing around with the P2 Revolute Constraint example. 
http://phaser.io/examples/v2/p2-physics/revolute-constraint

I was hoping someone might be able to advise on the best way to update the distance of constraint.

Is it just set once it's been created or can I change the gap between the two bodies on the fly fairly easily. 

Any advice would be very helpful/welcome. :)

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