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Questions About Swapping Merged Meshes


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Suppose I want to swap out a merged mesh for another.


1) Would this essentially work, or do I not need to dispose it since I'm setting it as a new equals?

2) Can I dispose of the body sub parts after i create a merged mesh with them?

playerCharacter.dispose();playerCharacter = BABYLON.Mesh.MergeMeshes([body, feet, hands, head, legs], true, true);
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