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How to use mirror texture in fragment.fx


Ingo Chou
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Hi,

 

I want to use a mirror texture in fragment.fx for rendering water.

 

I created mirror texture and set it to the uniform sampler, but it's black. However, it works well if I set an other texture.

 

It is ok if I use the same mirror texture for a plane without using shader.

 

Thanks for your  help. 

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