Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

Movement of the camera does not work


Grom
 Share

Recommended Posts

Help me please.

var cord = {x: 0, y: 0}, pos = {x: 0, y: 0};var game = new Phaser.Game(w, h, Phaser.AUTO, '', {            preload: preload,             create: create,             update: update,             render: render         });function preload() {        /*...*/}function create() {        game.world.setBounds(-5000, -5000, 5000, 5000);}function update() {        if (game.input.mousePointer.isDown) {            pos = {                x: game.input.x - cord.x,                y: game.input.y - cord.y            }                   game.camera.x = pos.x            game.camera.y = pos.y        }        if (game.input.mousePointer.isUp) {            cord = {                x: game.input.x - pos.x,                y: game.input.y - pos.y            }        }}function render() {        /*...*/}

the camera does not move. :(

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...