Convergence Posted November 21, 2015 Share Posted November 21, 2015 Since the default camera collision behavior is kind of awkward (camera 'glues' to any surface it bumps into until manually 'released'), I resorted to just try to prevent the camera from going underground, so to speak, with just moving its target upwards as much as the camera would otherwise be underground. http://www.babylonjs-playground.com/#1OWKH4 However the camera will start to flickr from going underground in one frame to being corrected in the next frame. More noticeable on lower FPS. How to prevent this? Thanks in advance Quote Link to comment Share on other sites More sharing options...
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