Jump to content



Recommended Posts

Hi All,


New guy here with a question regarding asset loading. I've scoured these forums, the Phaser source and couldn't figure this out (if it is even possible). Is it possible to create a new instance of Phaser.Loader without a game instance? From the source it appears not. This may seem like a strange request but let me explain the use case:


I am working on a single page application that allows navigation between different games, each game is wrapped in a custom <phaser></phaser> directive that is responsible for creating a new Phaser.Game instance. Angular allows you to render the navigated page once a set of async tasks have been completed (using promises). The <phaser> directive is contained within the page being navigated to, so ideally I would like to load assets prior to the page being loaded and Phaser.Game being created so the navigation is more seamless. There's a whole bunch of other stuff happening during this process also but is a bit outside the scope of this question, so I've omitted those. So in a nutshell this is the process I'd like to achieve:


game link clicked ---> angular navigation starts ---> Phaser.Loader() loads assets ---> Asset load complete ---> Angular page change ---> <phaser> directive creates new Phaser.Game with the previously loaded assets injected into it


I'm trying to avoid a "preload" splash screen for each game simply because the branding is the same across all games and is not required and would provide the user with a "dis-jointed" experience.


Any help is greatly appreciated.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...