BrokenSkyDev Posted December 16, 2015 Share Posted December 16, 2015 Started working on collision, and it seems for some odd reason even when the two objects are not colliding it seems to think they are, even when only one of the objects is on screen and the other has not spawned in yet.code : https://github.com/jbwakeham/MultiplayerTestAny thoughts? Link to comment Share on other sites More sharing options...
drhayes Posted December 17, 2015 Share Posted December 17, 2015 In this file on this line don't write "collisionStuff()" write "collisionStuff". The first one immediately calls the function, the second passes the function to be called later. Skeptron 1 Link to comment Share on other sites More sharing options...
BrokenSkyDev Posted December 17, 2015 Author Share Posted December 17, 2015 In this file on this line don't write "collisionStuff()" write "collisionStuff". The first one immediately calls the function, the second passes the function to be called later.I am not sure why i have never noticed this before. Thank you. Link to comment Share on other sites More sharing options...
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