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WebRTS RTS game coding strategy for 2n +1 players


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The next stage or my webgl RTS game is peer to peer using WebRTC using likely peer.js.


Since I've not done this before I would like some advise on whether this is possible for 2n + 1 players and some code if possible to get me started.


Currently I am thinking that one player will have the master copy of word variables that is pushed to the other players. However I am worried this would not give me the performance of the normal Hub server strategy in non p2p games.


Thanks all, I'm sure this will be a hot topic!

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