jdurrant Posted January 1, 2016 Share Posted January 1, 2016 Please see http://www.babylonjs-playground.com/#2QEFG#4 , where I've reproduced my problem. I have a skybox, ground, and sphere. I've set the renderingGroupId on the skybox to 0, and the renderingGroupId on the ground and sphere to 1. That works fine, but when I simplify the sphere (autoLOD), it appears the simplified meshes are set to renderingGroupId 0, not renderingGroupId 1 (per the parent mesh/sphere). Thanks for your help. Quote Link to comment Share on other sites More sharing options...
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