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Water bug with bGUI


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Hi everyone,
I'm developing a projet with Babylon.JS : http://www.info-d-74.com/demos/island/

And I got a strange bug with bGUI. When I had this code in my loader.onFinish function :

setTimeout(function() {	gui = new bGUI.GUISystem(scene, engine.getRenderWidth(), engine.getRenderHeight());	gui.enableClick();	var info = new bGUI.GUIText("info", 512, 128, {font:"20px Segoe UI", text:'', color:"#ffffff"}, gui);	info.guiposition(new BABYLON.Vector3(170, 130, 0));	gui.updateCamera();}, 10);

the reflection on water disapear (look screenshots in attachements)


Someone already got this bug ?


Thanks :)



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