Jump to content

3d max export ArcRotateCamera


Recommended Posts

Hi guys,

Come with a little problem and i dont know how to resolve that. Actually im trying to export a scene in 3dMax with an ArcRotateCamera but isn't work. The scene renders cool but the camera watchs only god knows. I check the target and aim exactly where i want

I discover the exporter dont write three parameter into a .babylon file: 


I implement into code and runs fine but i suspicius the exporter have a little problem...someone have the solution about that?


thanks in advance ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...