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3d max export ArcRotateCamera


adiction
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Hi guys,

Come with a little problem and i dont know how to resolve that. Actually im trying to export a scene in 3dMax with an ArcRotateCamera but isn't work. The scene renders cool but the camera watchs only god knows. I check the target and aim exactly where i want

I discover the exporter dont write three parameter into a .babylon file: 

radius,alpha,beta

I implement into code and runs fine but i suspicius the exporter have a little problem...someone have the solution about that?

 

thanks in advance ;)

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