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Mesh.CreatePlane Size Option


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I'm a TOTAL noob with BabylonJS, so please correct me if I'm wrong on this.

It looks like the size option for Mesh.CreatePlane isn't working as intended.

I'm looking to define the dimensions of a plane with this:

var plane = new BABYLON.Mesh.CreatePlane("plane_0", {width:10, height:5}, scene);

However, this results in the plane not being drawn in. When I look at the git version of Mesh>>babylon.mesh.js
Mesh.CreatePlane is assigning the size parameter to both width and height:


Mesh.CreatePlane = function (name, size, scene, updatable, sideOrientation) {
            var options = {
                size: size,
                width: size,
                height: size,
                sideOrientation: sideOrientation,
                updatable: updatable
            return BABYLON.MeshBuilder.CreatePlane(name, options, scene);

I dug into the minimized version and applied it like this to make it work as intended:

CreatePlane=function(t,i,r,n,o){var s={size:i,width:i.width,height:i.height,sideOrientation:o,updatable:n};


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