Jump to content

PBR materials


Recommended Posts

Does anyone have any examples of materials they've made with Babylon's new PBR material system?

I'm trying to figure out how to make things like metals, plastics, wood, glass etc. but most of the PBR systems I'm referencing use metalness parameters. I'm pretty sure that can be achieved with setting the right reflectivity etc, but I haven't managed to find settings that look good so far...

Also, how do we make something like glass? Lower alpha doesn't look right... I guess we need to somehow simulate internal refraction as well... possibly something we can't do with the standard PBR material?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...