reddozen Posted November 6, 2013 Share Posted November 6, 2013 Is there a way to join meshes together so that even if they're scaled, they maintain their joined position? Example:I have a terrain and sepraite tree meshes. If i want to scale the entire scene down how can I make sure that the location of the trees stays relative to their original position on the terrain? Quote Link to comment Share on other sites More sharing options...
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