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how to set a mesh or a material not receiving default lighting


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hi guys,

i have a question:

can i set a mesh or a material not receiving lighting?

e.g., i have a scene,

i want all the meshes in the scene receiving lighting but the sky box.

now my way is to set texture of skybox to emitting texture of material,

but the skybox looks over lighted.

how to solve this?

thank you.:D

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