newgame Posted February 18, 2016 Share Posted February 18, 2016 Hi everyone! I'm having trouble with publishing the phaser game on the website. I do not want to publish a html file with the game in an iframe. I would like to place javascript code directly to the existing web page. At first i placed this code to the <head>: <script async="" type="text/javascript" src="/phaser.min.js"></script> And then added <script type="text/javascript" src="game.js"></script> exactly in the place of the page where i would like the game to be. But in this case, the game is displayed in the footer, and I found there this tag: <canvas width="800" height="600" style="display: block; touch-action: none; -webkit-user-select: none; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); width: 800px; height: 600px; cursor: inherit;"></canvas> What should i do to make phaser insert the tag <canvas> in the place of the page where i added javascript? Sorry for my English and thanks to all! Link to comment Share on other sites More sharing options...
Zeterain Posted February 18, 2016 Share Posted February 18, 2016 You'll notice that the 4th parameter in the Game constructor (http://phaser.io/docs/2.4.4/Phaser.Game.html) is "parent". As the documentation states, you can pass in an actual HTML Element where your game will be inserted, or you can pass the ID of an element in as a string. For example: var game = new Phaser.Game(800, 600, Phaser.AUTO, 'my-game'); This will create the game and insert it into the element with ID "my-game". So if you had a div like this: <div id="my-game"></div> The game would be created inside of that div. You can then place the div wherever you want. newgame 1 Link to comment Share on other sites More sharing options...
newgame Posted February 18, 2016 Author Share Posted February 18, 2016 It works! Thank you! Link to comment Share on other sites More sharing options...
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