Jump to content

How do I remove sprite weight?


ClockDot
 Share

Recommended Posts

The player sprite is allowed to move around on the ground (immovable platform) and also jump on boxes (movable objects). However, whenever something stands on a box (player or another box), it begins to sink. And stacking too many boxes causes them to fall through. How can I remove the sprite weight or otherwise fix this problem in arcade physics?

And thank-you in advance! :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...