ClockDot Posted March 13, 2016 Share Posted March 13, 2016 The player sprite is allowed to move around on the ground (immovable platform) and also jump on boxes (movable objects). However, whenever something stands on a box (player or another box), it begins to sink. And stacking too many boxes causes them to fall through. How can I remove the sprite weight or otherwise fix this problem in arcade physics? And thank-you in advance! Link to comment Share on other sites More sharing options...
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