Jump to content

Render complete tilemap with scaling


Dreaded-Gnu
 Share

Recommended Posts

Hello,

I've a small tilemap with 50x30 tiles. Each tile has the following size: 32x32.

What I want to achieve is that the client renders the whole map. This means, that the map needs to be scaled up on large devices like my notebook, and scaled down on small devices like my smartphone. Is this possible with phaser or am I trying to do something that isn't possible?

I already tried various phaser scale modes, which had no effect at all.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...