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Blender Export


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Sorry... I keep finding little things.



Notice that the orientation and scale of the selected terrain element in my blender scene is the same as all the other objects. Then in Babylon it's somehow rotated, and scaled larger (It's possible that the scale is OK, and that my perception is skewed because it's at a different angle. Maybe there's an issue in the blender exporter?


I'm sending you a PM with a link to my blender scene.


Blender Scene




Babylon Scene:


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