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Drawing an arc based on velocity


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I have a character, that jumps.  The velocity of the jump is based on how long the player holds a button.  When the player is holding the button the velocity is increased.  Upon releasing the button the player jumps with the velocity calculated while the button was held down.  The X and Y velocity is always known.

How can I display an arc based on the X and Y velocity of the character, showing the player how far the character will jump? 




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