little monkey Posted May 18, 2016 Share Posted May 18, 2016 Hi all, I use setUserScale to resize game and text is blury. Help me pls. Thanks. Link to comment Share on other sites More sharing options...
Taggrin Posted May 18, 2016 Share Posted May 18, 2016 Text becomes blurry when they are placed in a subpixel (inbetween pixels), for example "8.4" instead of 8 or 9. Let's say you want the text be 10% of the game wdith. When the game is resized to 800px 10% will be 80px which will be fine. However if the width is 794px the 10% will be 79.4px (and not 79 or 80px) making the text blur. You will need to force object positions rounded to whole pixels to avoid this. Link to comment Share on other sites More sharing options...
little monkey Posted May 23, 2016 Author Share Posted May 23, 2016 thank you Taggrin, That result is when I rounded object positions. before that, it worse. Link to comment Share on other sites More sharing options...
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