Shana Posted July 2, 2016 Share Posted July 2, 2016 Hi I have a little problem with the camera. It doesn't shake when I use Filters... I tried to recreate one, change proprieties ect, the only thing working it's when I remove the Filters. I apply Filters on the entire stage Is it normal ? Can I make something ? The code : http://pastebin.com/buvwL8kQ Thank you for your help Link to comment Share on other sites More sharing options...
Shana Posted July 2, 2016 Author Share Posted July 2, 2016 In fact, this is the camera itself that doesn't work Edit : I think it's because I don't pass the camera position to the shader, right ? And so, how ? Edit2 : Even without the shader, the camera doesn't work (I remove all the sprites just to see if informations are the same, and yes it is).http://pastebin.com/CRVYFz1q The camera info tells me that : Camera(640x360) X: 0 ; Y 0 Bounds x: 0, Y: 0, W: 640, H:360 View x: 0 Y:0 W: 640; H:360 Total in view: 0 It's weird Link to comment Share on other sites More sharing options...
Shana Posted July 3, 2016 Author Share Posted July 3, 2016 Ok, alright. I set world bounds, and then I shake the camera manually and now it works fine 3ddy 1 Link to comment Share on other sites More sharing options...
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