Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

Changing Game Dimensions Mid Game


Code4Breakfast
 Share

Recommended Posts

I am working on my first phaser project. I am making a vertical scroller game utilizing a different gameState for each level, but I would like the next level to have the orientation rotated from a 360 x 592 to a 592 x 360.

The original game object I created was 360 x 592. I assume that I have to make a second game object for the horizontal GameState levels and can reuse the object, but was wondering if what the potential issues are for going back and forth,  or if anyone wants to comment on their experience designing something like that. 

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...