Pryme8 Posted July 14, 2016 Share Posted July 14, 2016 When I activate my spec map on my model it seems to only ever turn the entire thing black, or if I set levelMat.useSpecularOverAlpha to true, it makes it turn white... Im confused what am I doing wrong with this spec map? It works perfect in c4d. Never mind Im a dummy... I was setting the specular color to the texture, not the specular texture... GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 14, 2016 Share Posted July 14, 2016 Question solved then NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
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