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How to set the position of tilemapLayer


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How do I set the position of tilemapLayer in game world? I have tried the following code but it's not working:


var width = map.layers[0].width * tileset.tileWidth;
var height = map.layers[0].height * tileset.tileHeight;


layer = game.add.tilemapLayer(game.world.centerX - (width / 2), game.world.centerY - (height / 2), width, height, tileset, map, 0);
I need to set the position of tilemapLayer to center.
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