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setLocalTranslation move to camera


OXY11
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Hi Oxy,

I am not really sure what you are trying to do, but it you want the object to always be relative to the camera's position, use parenting.

A very simple example : http://www.babylonjs-playground.com/#17CMDG - the sphere will always move towards the camera, no matter where the camera is looking at.

If all you want is to translate the object in its local coordinates, use the translate function with BABYLON.Space.LOCAL as coordinates space (the last variable).

Hope this helps!

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