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Pause updates?


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Is it possible to pause all updates for sprites and the Phaser timer?
I found the "game.paused = true", but that didn't work.

For example the update in:

Reservoir.prototype = Object.create(Phaser.Sprite.prototype);
Reservoir.prototype.constructor = Reservoir;

Reservoir.prototype.update = function() {

Thanks a lot! :) 

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