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drawing text on a model


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is there an easy way to draw text on an object? I was working on a project and I needed to attach different texts on certain objects, so what I did is that I transformed the text into images and I added the image as a texture (which is not the best solution, since I may have a lot of texts, so if I used this approach I will end with a lot of images).

so my questions is, is there a ways to draw texts on a 3D object using the code without assuming that each text is an image?

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As @Deltakosh posted, a dynamic texture is the best method in my opinion. Simply create a dynamic Texture and apply it to the ambient, emmissive, or other channel of your material. A dynamicTexture will also provide you with additional options and functionality which are unique in WebGL.


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