hungrybutterfly Posted December 6, 2013 Share Posted December 6, 2013 I'm on version 1.1.3 and just started using Sprite.getLocalUnmodifiedPosition. Lets assume my test point is within the sprite area. If the sprite has unit scale applied I get numbers back between 0 and SpriteWidth for x and 0 and SpriteHeight for y. All good.However if the sprite is non-unit scaled on x I get back numbers between 0 and 1. Non-unit scaling on y works the same as unit scaled. Link to comment Share on other sites More sharing options...
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