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When using backFaceCulling false video texture from inside is inverted


idchlife
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@idchlife 
 

http://www.babylonjs-playground.com/#1X8NRY#8

now it's the correct side up, but ofc still have mirrored effect from the inside.

It appears correct now for me, let us know if you believe something is wrong.

 

The "new BABYLON.VideoTexture()" takes an aditional boolean value at the very end which when set to true, inverts the texture on the Y axis, so it basicly it flips it 180* 

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