Mario9955 Posted November 22, 2016 Share Posted November 22, 2016 Hi guys, I' am really new to Babylon and need to know how I can access/modify an existing cylinder. Looked at several tutorials but maybe didn't find the right one... Here is my example code: http://www.babylonjs-playground.com/#1FXAOY#0 1.) How can I retrieve the 'cylinder' object again for manipulating the height? 2.) Do I have to implement the call inside the engine.runRederLoop function or is there a better place? Quote Link to comment Share on other sites More sharing options...
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