Jump to content

How to get an existing cylinder object?


Recommended Posts

Hi guys,

I' am really new to Babylon and need to know how I can access/modify an existing cylinder.

Looked at several tutorials but maybe didn't find the right one...

Here is my example code: http://www.babylonjs-playground.com/#1FXAOY#0

1.) How can I retrieve the 'cylinder' object again for manipulating the height?

2.) Do I have to implement the call inside the engine.runRederLoop function or is there a better place?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...