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how does simple mesh movement with collisions work?


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problem is described from line 44


i try to move the white box and it should fall down to the ground, but it doesn't fall down and the movement seems to be strange too. Maybe I need to attach mass to it, but I don't know how.

The example is mainly taken from http://doc.babylonjs.com/tutorials/Cameras,_Mesh_Collisions_and_Gravity

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