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Tilemap Objects Spawning Too Low


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All of my objects are spawning too low. On my tilemap editor (TILED) They are all flush with their tiles. I loop through and load all of the tiles with:

`map.createFromObjects("Props", prop.name, prop.name, undefined, true, undefined, propGroup, PropList[prop.name], false);`

(Changing that false at the end to true does nothing good).


Any suggestions?




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