Penagwin Posted January 7, 2017 Share Posted January 7, 2017 All of my objects are spawning too low. On my tilemap editor (TILED) They are all flush with their tiles. I loop through and load all of the tiles with: `map.createFromObjects("Props", prop.name, prop.name, undefined, true, undefined, propGroup, PropList[prop.name], false);` (Changing that false at the end to true does nothing good). Any suggestions? nazimboudeffa 1 Link to comment Share on other sites More sharing options...
drhayes Posted January 8, 2017 Share Posted January 8, 2017 It usually has to do with the anchors of your sprites/objects. Depending on how they are represented in Tiled (points? or rectangles?), they might show up lower than what you intended. Link to comment Share on other sites More sharing options...
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