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How to draw triangle wireframe on shaded mesh?


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I want to draw triangle wireframe on a shaded mesh, to produce the result like:


I have tried two ways, but neither achieves the effect I want.


material.wireframe = true;

Get perfect wireframe but the shaded surface is gone.



This renders both wireframe and shaded surface, but has one problem: the wireframe is not hidden by the shaded surface if I use multiple render groups. (I add another render group to render 3d objects that ignores depth of previous groups, to render something like a x-y-z coordinate.)

Playground: http://www.babylonjs-playground.com/#OM44I#0


How can I render a triangle wireframe on a shaded surface and make it correctly hidden?

Thank you very much!

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