ptdnet Posted January 17, 2017 Share Posted January 17, 2017 Possibly dumb question, but I can't tell from looking in the docs/source... Let's say I have a sprite called pDude with a bunch of input listeners on it (OnDown, OnOver, etc.). Then I call pDude.destroy(). Are all of the listeners gone as well, or did I just cause a sweet memory leak? Link to comment Share on other sites More sharing options...
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